Blender Add-on for Neverwinter Nights 2

Tutorial: Import simple placeable

This tutorial uses Blender 3.3.1.

Steps

  1. Go to File > Import > Neverwinter Nights 2 (.mdb/.gr2)

    Import MDB/GR2

  2. Select the desired MDB file from the file browser and click Import MDB/GR2 or double click the file.

    Tip: You can select more than one file by holding CTRL while clicking.

    Note: The import function will search in the game data files for the model textures and extract them for you.

Example

We are going to use PLC_MC_BARREL01.MDB as an example. This is how it should look when imported into Blender:

PLC_MC_BARREL01

In the outliner we can see three objects:

Select the object PLC_MC_BARREL01. In the Object Properties there is the panel NWN2 with object properties specific to Neverwinter Nights 2.

In the Shader Editor, we can see the diffuse texture and the normal map used by the placeable:

PLC_MC_BARREL01 textures